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AI - 3D Modeling

Developing a process of using AI for | modeling | imagery | camera control.
These examples started as AI solutions then were processed in Maya/Zbrush and Substance Painter.
Exploring software / plateforms - 
- Hunyuan3D
- Vizcom
- Flow ( Google Labs) 
- Veo
- Nano Banana Pro
- ChatGPT
- Grok
- Higgsfield
- Vidu
- OpenArt
- Substance Painter
- Maya
- Zbrush
- Blender

 
SPACEBOT_05
SPACEBOT_01
SPACEBOT_06
SPACEBOT_03
SPACEBOT_02
SPACEBOT_04
SPACEBOT_07
Skull_02
Skull_01
Skull_00
Dressybot_01
Dressybot_02
Dressybot_00
Dressybot_03
Dressybot_05
Dressybot_04
2_00
2_02
2_01
2_03
2_04
RatWagon_01
RatWagon_B04
RatWagon_02
RatWagon_03
RatWagon_B01
RatWagon_B03
RatWagon_B02
RatWagon_04
RED_04
RED_03
RED_01
RED_02
JETwing_02
JETwing_01
JETwing_03
StarWarEmpire_helmet_02
StarWarEmpire_helmet_01
SIDE2
quarter2
FRONT2
FRONT
StarWarEmpire_helmet_03
quarter
SIDE_02
SIDE_01
QUARTER_01
FRONT_01
JETcycle_06
JETcycle_05
JETcycle_04
JETcycle_01
JETcycle_02
JETcycle_07
JETcycle_03
ROBOTy_04
ROBOTy_03
ROBOTy_05
DROID_04
DROID_05
DROID_01
DROID_03
DROID_02
DROID_03
DROID_04
DROID_02
DROID_01
ROBOhead_05
ROBOhead_04
ROBOhead_02
ROBOhead_03
ROBOhead_06
ROBOhead_01
ROBOhead_00b
ROBOhead_00
deepTHOUGHT
ROBOhead_HAIR_01
ROBOhead_HAIR_02
ROBOhead_02
ROBOhead_01
ROBOhead_03
FISHsub_01
FISHsub_02
FISHsub_03
FISHSUB_01
RAMgirl_02
RAMgirl_01
RAMgirl_03
two_ome_03
two_ome_04
two_ome_01
two_ome_02
SC_02
SC_04
SC_01
SC_03
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