Astro Boy

VISUAL DEVELOPMENT

I was a CG designer in the hybrid art department at iMAGi Animation studios working on the CG animated feature film, Astro Boy. In this role I addressed 2D and 3D needs for the visual development of the film.

Below is a slideshow gallery and movie of visual development I created to describe the Junkyards of Earth.

junkyard_13
press to zoom
junkyard_01
press to zoom
junkyard_16
press to zoom
junkyard_15
press to zoom
junkyard_14
press to zoom
junkyard_12
press to zoom
junkyard_11
press to zoom
junkyard_10
press to zoom
junkyard_09
press to zoom
1/2

Below is a slideshow gallery and movie examples of 2D visual development I created for the development of Astro Boy's arm canons....then I executed the 3D modeling and animation as his arm would transform into the canons.

armcanon_09
press to zoom
armcanon_11
press to zoom
armcanon_08
press to zoom
armcanon_07
press to zoom
armcanon_06
press to zoom
armcanon_01
press to zoom
armcanon_05
press to zoom
armcanon_04
press to zoom
armcanon_03
press to zoom
1/2